Now I've improved the performance of Metal Glove Solid, I've turned my attention to the average graphics. This thread on the Freegamer forums (about another stalled Gauntlet-remake) contains some useful walls. I've grabbed these and stuck them in MGS, and this is the result:-
Pretty basic, huh? True, but it's the first version, and I'm combining the change in graphics with a new map generator, rather than rely on designing my own maps. Here we see two rooms joined by a corridor. Procedurally generated content is the future; this is it in it's most basic form, but even this can provide a million different styles of dungeon, so no two games will be the same.