If you've read one of my earlier article, you'll know that I've decided to "re-released" Nuclear Graveyard under a new name - "Laser Tactics" (kindly suggested by Charlie). And now I've finally got round to it. I've given it a few more tweaks, and I'm pretty pleased with it all. I've taken a few more screenshots to celebrate, which I'll be sticking on the website as soon as I can.
The only problem with it is that it's not an FPS, and it's not turn-based, and most people expect a game like this to be either one or the other. If anybody reading this decides to give it a go, please bear this in mind: Your unit's APs are replenished in realtime!