..is too high, especially where graphics in games are concerned. My own projects pale in comparison, and it's got me wondering whether it's worth starting a new project unless you've got an excellent graphic designer on board.
Unfortunately, graphics to play a large part in the popularity of a game, whether it's getting people to play it, or getting them to enjoy it. Back in the day, when I wrote my games for the Spectrum, it wasn't a problem as all games looked awful. But now it's different, and with games like Tremulous setting the standard, what hope have we got?