Wednesday, May 06, 2020

Investigating WebVR and WebXR

After buying an Ocuus Go, it was only a matter of time before I started looking into the easiest way to develop my own games for it, and WebGL definitely seems the way to go.  Of course, this opens up the next question: what framework to use to implement WebGL?

Anyway, here's a few things I've learnt that might save other people a lot of time:-
 

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